Monday, April 23, 2018

TWIC: designing a workable UI, implications are everything, Scalzi, science fiction history, sound effects, business

Steve Schoger explains and demonstrates fixing the design of a user interface. This is the sort of lesson I need. I am the sort to make a workable device with cool features but without obvious design or planning for how it will be used.
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Never state what you can imply.
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Scalzi is socially conscious.
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Taking notes on how Stephen King writes. Each of the points below has examples and discussion that I snipped. Follow the link for all the details:

Stephen often writes about the antagonist and the protagonist. He follows both stories....
He dedicates chapters for character development. ...
He ends most chapters with a cliffhanger. ...
He shortens his sentences when there is action....
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Writing prizes for Canadians, by the CBC.
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I have Scapple, made by the same people who make Scrivener, the word processor that writer's rave about (as a wannabe writer, I only mention - it takes a while to learn how to use).  Ah, back to Scapple. It is a sort of mind mapping program. I am not sure how to use it efficiently - drawing such things on paper feels more natural for me. My internet friend Gord Sellar found a good use for it.
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Youtube series on history of science fiction writing. This is the most recent video. These videos run 6 to 9 minutes.


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Radio sound effects from BBC.
These 16,016 BBC Sound Effects are made available by the BBC in WAV format to download for use under the terms of the RemArc Licence. The Sound Effects are BBC copyright, but they may be used for personal, educational or research purposes, as detailed in the license.
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Surviving Creativity is a podcast by a trio deeply involved in making comics. The most recent podcast is about how superhero movies have made billions but super hero comics have not profited much thereby. The discussion is a deep dive into the subject and Scott Kurtz is upset. The main point I took from this episode was that creative businesses need to innovate constantly. Comic book distribution has not done so in the US.
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