Saturday, September 27, 2014

Twine and CBC short story contest

Twine is, well, I'm still figuring it out myself, but it seems to be a way to make interactive fictions and at least text-based games similar to the old choose-your-own-adventure books of my childhood.  It seems pretty cool and I will be playing with it further.  What I've seen is pretty cool.  Twine 2.0 is now in beta, which I think means it is mostly ready to use. More info from the maker. Wikipedia has a stub on the subject.
Ah, Gamespot has more:
It allows you to link passages of text via links, which has led many people to compare games made with Twine to old Choose Your Own Adventure books. But Twine allows you to do things that those books never could. Games can keep track of decisions made and actions taken by players much earlier in the game--what type of weapon they selected, for instance, or whether or not they collected a particular key. With a bit of creativity on the part of the creator, games can have puzzles that players can't quickly "solve" by just trying each of a few options. Games can also include images and videos, and with a bit of extra know-how, you can also employ basic effects, such as flashing text, which can do a good deal to foster a particular mood in your game.
The CBC's short story contest, Canada Writes, is running now.  They are accepting stories of between 1200 and 1500 words until November 1.  Entry is limited to Canadians or residents of Canada and there is a $25 fee to enter the contest.  The CBC also has a word cloud of clickable tips for writing.

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