Fantasy maps are terrible. Maybe.
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What the future looked like in 1967.
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A tool for students to improve their writing.
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Banksy Exhibit in Korea.
I wasn't sure if I should take photos in a gallery, but then I recalled that these are photos and recreations of Banksy's work.
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Is there an average ratio of bad to good ideas?
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Clarity in action writing
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Tips from fantasy writers.
Showing posts with label tools. Show all posts
Showing posts with label tools. Show all posts
Tuesday, September 5, 2017
Tuesday, October 18, 2016
Creativity is the tool
On this blog, and in my life, I have worked to understand what creativity is and how to nurture it. And I’ve gotten this far:
Situations include: business card, PPT title slide, PPT & photo watermark, blog(s) logo,...
In researching this question, I learned a little about Fiverr and this one specific logo designer.
Creativity is the tool
that allows you to
find the tool to
solve the problem.
I’ve followed recommended creativity enhancing procedures for plot challenges in my novels but not for specific concrete problems. Let me check my coggle.it account...Ah, two coggles used to plan class structure and material, eight for writing. And now, two new ones for the subject listed below.
So I was walking the dog today, a beautiful walk and longer than she normally gets and I could see how happy she was. I felt satisfied for making her this happy and decided I should this again. Then I thought about my son. He is happy enough. I mean, the life of a human is not as trouble free or as simple as the life of a well-loved dog so any comparison must be a cautious one.
How can I make my son as happy as I’ve made my dog?
I am disappointed that I don't have many branches for ideas for my son's happiness. I have long been a quantity time dad rather than a quality time dad. It is time to step up my dad-game.
These days I am semi-employed, working as a freelance English-as-a-Second-Language instructor. The work is similar to my university instructor experience but I now need a certain polish, a way to stand out.
I recently taught two multi-day intensive presentation skills courses for professional groups. I was hired by an agency so there were at least three brands at work. The company whose employees I was teaching, the agency that hired me and me.
The former two had clear logos and brands and their ppt slides were professionally made and standardized. My own were a hodgepodge. Most were from university and middle school classes I had taught on the subject. The information was acceptable and I did a satisfactory job of making sure the information or content fit the audience but the backgrounds were greatly varied. Nowhere was my name or contact information displayed. I didn’t need to do that with university students…
How can I make a good logo that i can use in a variety of situations?
Situations include: business card, PPT title slide, PPT & photo watermark, blog(s) logo,...
In researching this question, I learned a little about Fiverr and this one specific logo designer.
Friday, August 19, 2016
TWIC: rejections, Korea Lit, Textbooks, 1 yrs old, DnD, Radioplay and Dune
Aim for 100 rejections a year. Kim Liao at Lit Hub has a suggestion: aim for many rejections
In late 2011, a writer friend was sharing her experiences of having months of uninterrupted writing time at her residencies at the Millay Colony, Ragdale, and Yaddo. I was staggered by her impressive rates of acceptance. You probably have one of those friends, too—you know the one I’m talking about, that friend who is a beautiful writer, but who also seems to win everything? I could barely believe that she had the balls to apply to—let alone, get accepted to—several residencies, a prestigious fellowship, and publications in journals I had actually heard of.This seems another version of Linus Pauling's "The way to get good ideas is to get lots of ideas, and throw the bad ones away."
I asked her what her secret was, and she said something that would change my professional life as a writer: “Collect rejections. Set rejection goals. I know someone who shoots for one hundred rejections in a year, because if you work that hard to get so many rejections, you’re sure to get a few acceptances, too.”
I like the moral of this story about a pottery class:
David Bales and Ted Orland describe a ceramics class in which half of the students were asked to focus only on producing a high quantity of work while the other half was tasked with producing work of high quality. For a grade at the end of the term, the “quantity” group’s pottery would be weighed, and fifty pounds of pots would automatically get an A, whereas the “quality” group only needed to turn in one—albeit perfect—piece. Surprisingly, the works of highest quality came from the group being graded on quantity, because they had continually practiced, churned out tons of work, and learned from their mistakes. The other half of the class spent most of the semester paralyzed by theorizing about perfection, which sounded disconcertingly familiar to me—like all my cases of writer’s block.---
One place to submit to (and hopefully not be rejected) is Korea Lit. From their submissions page:
All submissions must have some Korean element in them.---
All submissions must be in an original work of short fiction or poetry and written in English.
All short fiction submissions must be between 1000-8000 words. For poetry, less than 500 words.
...
-We are a new publication, so at this time we cannot offer payment for any accepted submission. We hope that this will change in the near future.
Shelly Terrell at Teacher Reboot Camp has long pushed for greater computer use and less-paper teaching. She is big on lists. This is one of many that could apply to web-content and education: 18 ideas to bring a textbook to life.
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How to measure the creativity of a one-year old.
...protecting a razor head with a binder clip or wrapping shoes in a shower cap for travel. These ingenious ideas are the result of divergent thinking (DT), or an outside-the-box approach that generates novel, creative alternatives to persistent challenges. DT drives adaptive innovation and is important when problems require a shift in perspective or the development of flexible, original solutions.This divergent thinking can be measured in one-year olds and the results are consistent when testes are repeated.
From the end of the article:
It also appears that copying others does affect DT, as related research shows that children who watch someone else with high DT tend to improve their own DT scores, while those who watch low DT behaviorsreduce their own DT.---
Having trouble deciding on your next D&D character? How about just a fantasy book character? Try this character generator. NOTE: foul language warning for those worried about that sort of thing. I don't worry about reading such words, but am not eager to have them splashed across my monitor: The image is
Hmm. I thought blogger gave me more control over image size. The image is slightly shrunk.
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In Canada, in the '80's and probably still, AM and FM radio had rules over what they could play. To keep AM viable, the relevant Canadian ministry gave FM stations a cap on the top ten hits per hour. Steely Dan is apparently a really good but not quite great group who had a lot of hits just low enough in the charts to escape limits. well, I seem to remember reading that somewhere years ago so maybe one critic thought so. This post at Boingboing explains why radio stations today play who they do.
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I have never used emoji. Well, I have used the smiling face and one or two other faces. Kyle McLachlan is an emoji master! If it is not clear in the embedded tweet, the actor who played Paul Atreides* in Dune was asked to summarize the plot of the movie. He did so in one Tweet.
What other movies could be summarized in this way?🌏💧✋🕋🗡🚀🏜☀️🌡🌶💯🚱⏳🌅🌑😡💉😱😈💀💥🌛🌙🐭💥🚶🏻〰🐛️⌛️👳🙏💥😴🛌😳💥🐛💥👊⚔👑 #dune https://t.co/bXwpdYC8jz— Kyle MacLachlan (@Kyle_MacLachlan) August 16, 2016
*So embarrassing. I misspelled the name the first time I attempted it.
Wednesday, February 10, 2016
TWIC: book publishing, podcast publishing, success and bikes
Bikes first because they have the least to do with theme of this blog. Add more bike lanes instead of parking. In the country I live in, that would be 'add more bike lanes to be misused for parking'.
A few months ago, my son told me he wanted to be a 'bj'. Uncertain where the conversation would go, I asked him what he meant. Broadcast Jockey.
In doing so, he has introduced me to various recording apps and programs. I already have audacity and used Screenr (which is now obsolete.) but together we learned about OBS (open broadcaster software) and screencastify. The latter has a fee but apparently is easier than OBS. For any podcast friends out there, I just learned of Zencastr, a program or app that assists in 'double enders' - recording audio from mics on different computers, for example on Skype.
I found a list of 'things successful people do'. I normally find them to mistake correlation with causation and feel I am reading something like, "Successful people drive German cars. You should drive a German car." Still, this list, especially #1, is exactly right in pointing out habits I need to change.
Speaking of success, how do you measure it? Amazon tells us only 40 self-published authors are successful. Here is the measurement:
Part of being a success means being noticed. How can you be noticed when you are one of a million on Amazon? Maybe build your own platform as these science fictions authors did.
Coursera has a 5 part creative writing program going on right now. Part one is 'plot'.
---
Troy Blackford talks about writing and his NaNoWriMo experience:
Uncanny Magazine is open to short story submissions.
70 percent of US mayors support making roads more accessible to cyclists, even at the expense of driving lanes and parking, according to the 2015 Menino Survey of Mayors. The 89 mayors in favor represent a bipartisan majority of mayors, hailing from cities of all sizes, that recognizes the benefit of bike accessibility projects to a city’s traffic flow and budget.---
A few months ago, my son told me he wanted to be a 'bj'. Uncertain where the conversation would go, I asked him what he meant. Broadcast Jockey.
Independent broadcasters called Broadcasting Jockeys (BJs) deliver live broadcasts to viewers, who can add them to their list of favorite channels using an Afreeca Player tool. Some channels have tens of thousands of viewers at any given time. Paid services such as quick views or channel relays allow BJs additional sources of revenue.He now records and broadcasts playthroughs of Minecraft.
In doing so, he has introduced me to various recording apps and programs. I already have audacity and used Screenr (which is now obsolete.) but together we learned about OBS (open broadcaster software) and screencastify. The latter has a fee but apparently is easier than OBS. For any podcast friends out there, I just learned of Zencastr, a program or app that assists in 'double enders' - recording audio from mics on different computers, for example on Skype.
Record & Stream---
The host starts the recording and each party's audio is automatically streamed to the host's dropbox account in separate high quality file
I found a list of 'things successful people do'. I normally find them to mistake correlation with causation and feel I am reading something like, "Successful people drive German cars. You should drive a German car." Still, this list, especially #1, is exactly right in pointing out habits I need to change.
1. Productive, successful people don’t get sucked into social media.----
Being on social media—checking notifications Facebook, scrolling through pictures on Instagram, reading quick updates on Twitter, whatever—it’s part of everyday life. But if you don’t control how much time you spend on it, the hours will fly by and you won’t have accomplished anything on your to-do list.
So either put a time limit on it—set an alarm for when you need to minimize it, close the app, do something else—or only get on after completing necessary work projects. Use social media as a reward.
Speaking of success, how do you measure it? Amazon tells us only 40 self-published authors are successful. Here is the measurement:
“Making money” here means selling more than one million e-book copies in the last five years.It's hard to be a success in self-publishing. This author sold 20,000 copies of her book in one week but (claims she) was snubbed by the New York Times bestselling list.
Part of being a success means being noticed. How can you be noticed when you are one of a million on Amazon? Maybe build your own platform as these science fictions authors did.
These are authors who seem to have had a lot of success on Amazon, so it’s interesting to see them trying to create their own channel for connecting with readers and selling books (via “price promotions,” etc.) to them---
Coursera has a 5 part creative writing program going on right now. Part one is 'plot'.
---
Troy Blackford talks about writing and his NaNoWriMo experience:
Turns out, there was a story up there. And man, did it end being crazier than I could have predicted when I started. Once again, my writing skills weren't nearly up to the task of telling it, but that's the whole reason you have to keep writing: to get better. I didn't outline a damn thing--not at the beginning. I like to use outlines once I get a story well under way, to help me stay on track, and don't do any really intense outlining until the very end of a story so I can tie everything together and deliver a satisfying ending. I like the creative freedom of starting with a blank slate. And, as I dug in on this marathon writing experiment, I had only one guiding idea.---
In the first incarnation of Under the Wall, I had explored the idea of a loving cat with telekinetic powers, abilities which prove to be the only thing that enables the tiny but valiant feline to save his family from an evil madman.
Uncanny Magazine is open to short story submissions.
Saturday, June 13, 2015
TWIC: Writing, teaching and mental illness
Teaching:
Shelly Terrell has long been a Computer-Assisted Learning advocate and I've followed her for years. Relevant to this blog, she finds and organizes tools and Apps that help students create. These tools are often useful to teachers and other creatives as well.
15 Ideas and Resources for e-book creation.
Terrell on Inspiring Writing.
---
Jeff Bullas has a list similar to Terrell's.
Write or Die looks interesting.
So does bubbl.us, although I am a big fan of Coggle for mind-mapping.
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Lessons from Pratchett:
There's no such thing as writer's block.
Peter Orullian discusses, briefly, his thoughts on writer's block. The link is to a video -and podcast available for download - and he mentions writer's block from 8:00 to 12:00. and 20:00
---
Just as GRRM is not your bitch, Scalzi doesn't have to be outraged by the things you are.
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Is there a connection between creativity and schizophrenia and autism? Scientific American investigates
Shelly Terrell has long been a Computer-Assisted Learning advocate and I've followed her for years. Relevant to this blog, she finds and organizes tools and Apps that help students create. These tools are often useful to teachers and other creatives as well.
15 Ideas and Resources for e-book creation.
During one of my teaching internships, my mentor had us create books we read to children from the Boys and Girls Club. I still have my construction paper book with my poor drawings. My artistic abilities didn’t matter to the kids who were just excited to have someone spend time with them. Our learners have the power to greatly impact others with their creations. This holiday season we can get them to create digital books that help others. Fortunately, several free web tools and apps help students quickly and easily create and publish digital books. Keep scrolling to access my bookmarks of free web tools and apps for creating digital books on any device. I’ve included some ideas below and a slide presentation with tips and resources to get students creating digital books that help those around them while learning.
...
Additional Tips and Ideas---
Have students map out their books and create outlines
Students will need to conduct research and curate their research
I recommend these tools and apps for students of all ages: Little Bird Tales,
Storybird, Toondoo, StoryKit, and Book Creator. Find more in the book marks below.
Get students to help you create a digital textbook. You can use tools like Google Docs or iBooks Author. Find examples of student created textbooks in the presentation above. Some impressive examples are these iBooks by 5th grade special education students (http://bit.ly/1eiMdLq), the interactive field guide of created by 7th graders (http://bit.ly/1eiMnCu), these German student iBooks (Ischulbuch.wordpress.com), Google Doc books created by English language learners in Argentina (Datenglish.blogspot.com.ar), the WordPress Living Textbook by middle school students (Livingtextbook.aaja.org), the history book created on a Wiki (Dgh.wikispaces.com) and the geography and science textbooks created by 3rd graders using Livebinders (Livebinders.com/play/play?id=203663).
Terrell on Inspiring Writing.
---
Jeff Bullas has a list similar to Terrell's.
Write or Die looks interesting.
So does bubbl.us, although I am a big fan of Coggle for mind-mapping.
----
Lessons from Pratchett:
* You can always come home again, but that doesn’t mean you’re moving backwards.---
* There is never a bad time for a pun.
* There’s also never really a good time for a pun.
* You might as well just stay braced for a pun at all times, and ride them when they come with as much grace as you can manage.
* The fact that you can replace ‘pun’ with ‘disaster’ in the last three rules says a lot about the human race.
There's no such thing as writer's block.
Peter Orullian discusses, briefly, his thoughts on writer's block. The link is to a video -and podcast available for download - and he mentions writer's block from 8:00 to 12:00. and 20:00
---
Just as GRRM is not your bitch, Scalzi doesn't have to be outraged by the things you are.
---
Is there a connection between creativity and schizophrenia and autism? Scientific American investigates
The paper shows a link between artistic engagement and the genes underlying schizophrenia and bipolar disorder. To be sure, the effects are really small (the genes explain less than 1% of the variation in artistic engagement), and the results do notmean that if one has a mental illness they are destined for creativity (or that creative people are destined for mental illness). Nevertheless, the results are consistent with other solid studies showing there is a real and meaningful link between the schizophrenia spectrum and artistic creativity (see here, here, here, and here).
Saturday, December 20, 2014
TWIC: Make your own boardgames, sexy interior decorators, cool knife makers
I work with some of my higher level ESL children's classes to make boardgames to use with lower level students. My main contribution is to bring a lot of small Postit notes of a variety of colours. These can be used to make a here-to-there game (like Snake and Ladders) or collection game (like Monopoly) with squares in different colours depending on the actions required on them.
Rick Marizzani offers suggestions and equipment to make a broad variety of such games.
Added only a few hours later:
Boingboing also describes one bloggers challenge to find new tools, toys and equipment at dollar stores for Dungeons and Dragons. The Boingboing link is from today but it links to a post from 2013. Here are about ten posts on the original site (about ten because three are in one post - probably three trips to a dollar store).
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Boingboing also links to a site that teaches how to make video games.
---
The Kingdom of Dreams and Madness
---
Sci Am looks at how sexy various creative endeavors are: Interior decoration, from the title, is not considered hot. First: this is a topic for science?
At Kottke, a video of a knife maker and a link to watch axes and chisels being made.
The University of Guelph has a class on Japanese knife making, if anyone wants to learn. Ah, that link is a little old - I thought the classes were a regular thing. YMMV.
---
The real patron saint of Journalism. Writings by George Orwell.
Rick Marizzani offers suggestions and equipment to make a broad variety of such games.
4 Blank notecards. There are even greater possibilities from a deck of blank cards. You can make your own custom Top Trumps deck (Top Trumps is known in the US as “What is that card game school boys play in England again?”). Or create an entire new game using a framework like Dvorak.5 Overflowing handfuls of dice is a powerful feeling. Like being an ancient deity that can roll the fate of an entire civilization! That is why there are so many dice here. They put a firm stamp on the tool box as made for games. But dice are useful beyond randomizers. All these different colored dice can be used as game markers, and the pips as indicators to the strength or health of the die unit. Like DiceWars in the real world.6 Play money and coins. Nothing abstract about this faux moolah. It feels great to have a stack of cash in hand as a meter of game success. And, more than chips or play money, plastic gold coins are the gold standard of game currency. Gold coins can spin a theme towards pirates or fantasy. They have a presence and heft beyond their plastic patina.7 Poker chips. These need not be proxies for money in a game. They make great counters, turn markers, or modifiers for other board pieces.
...BONUS INGREDIENT: D20 Something that was not at the Dollar Store that I would add to the ideal game design box is a set of polyhedral D&D dice. There is something magical about the shapes and colors. When first encountered they are understood, yet completely from another world. Consider putting a full set of D20 type polyhedra in your gift kit.Via Boingboing
Added only a few hours later:
Boingboing also describes one bloggers challenge to find new tools, toys and equipment at dollar stores for Dungeons and Dragons. The Boingboing link is from today but it links to a post from 2013. Here are about ten posts on the original site (about ten because three are in one post - probably three trips to a dollar store).
---
Boingboing also links to a site that teaches how to make video games.
---
The Kingdom of Dreams and Madness
The Kingdom of Dreams and Madness is a documentary which presents a year in the life of Studio Ghibli and its famed director, Hayao Miyazaki. The year in question was a particularly interesting one during which Miyazaki announced his retirement.The trailer for this documentary is available at the link above
---
Sci Am looks at how sexy various creative endeavors are: Interior decoration, from the title, is not considered hot. First: this is a topic for science?
According to evolutionary psychologist Geoffrey Miller,creative displays in humans are analogous to the peacock’s tail: they serve the function of attracting mates by serving as indicators of mental fitness (cognitive functioning and personality).---
Extending this argument, personality psychologist Gregory Feist made a key distinction between applied/technologicaldisplays of creativity (seen in modern domains of technology, science, and engineering), andornamental/aesthetic displays of creativity (seen in modern domains of art, music, and other aesthetic domains). According to Feist, ornamental/aesthetic forms of creativity– which play on our evolved perceptual functions and evoke strong emotions in the perceiver– were shaped primarily by sexual selection pressures and are therefore more likely to receive a sexual response than applied/technological forms of creativity.
At Kottke, a video of a knife maker and a link to watch axes and chisels being made.
The University of Guelph has a class on Japanese knife making, if anyone wants to learn. Ah, that link is a little old - I thought the classes were a regular thing. YMMV.
---
The real patron saint of Journalism. Writings by George Orwell.
Sometimes, too, he shows himself adept at the why-oh-why column now a Daily Mail staple. Why is handwriting so awful these days? Why are so many foreign words supplanting perfectly good English terms?
He had a gift for the arresting opening line. To wit: “Rudyard Kipling was the only popular English writer of this century who was not at the same time a thoroughly bad writer.” Or this: “There is one way of avoiding thoughts, and that is to think too deeply.”
Thursday, December 11, 2014
TWIC: Bruce McCulloch, Buzz Feed and a lot of Boingboing
I watched Bruce McCulloch and the rest of the Kids in the Hall with my dad. As a young adult, it was one of the few things we both enjoyed. He now has a book out. Bruce, not my dad.
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Buzzfeed is looking for science reporters in the US. I find it interesting to look at what professional writers are expected to do as opposed to what amateurs or laypeople think is required.
CBC has been promoting the Hour Of Code,
Hugh Howey is famous for his self-published books. Ah, I'm sure he's famous for the content of the books as well. Many have described their awe at his skill. Recently, he offered a video showing how he goes from a document to a paginated book.
Work on the right thing. Nikole Dieker describes a variety of creative project she worked on until one just felt right and comfortable to her.
And, my son would love the URL for the post above: it ends, "/the-awesome-glory-that-is-dung.html"
---
Buzzfeed is looking for science reporters in the US. I find it interesting to look at what professional writers are expected to do as opposed to what amateurs or laypeople think is required.
Responsibilities:Find stories that make people who don’t care about science sit up and take notice---
Always be reporting: Strive to get exclusives, from places where no one else is looking
Pitch early and often -- and be willing to regularly spitball the other reporters’ ideas
Work quickly
Work on more than one story at a time
Methodically fact-check every draft
Understand basic statistics (or have a statistician on speed-dial)
Requirements:A proven track record and great clips of science reporting
Proven ability to turn complicated/subtle/contentious ideas into clear and lively prose
Must have specific beats that you’re not only interested in, but have a track record of covering well
Genuine enthusiasm for reporting, even when it’s annoying
A critical, skeptical eye for hype / baloney
Love for and excitement about the internet
CBC has been promoting the Hour Of Code,
When is the Hour of Code?---
Anybody can host an Hour of Code anytime, but the grassroots campaign goal is for tens of millions of students to try an Hour of Code during December 8-14, 2014, in celebration of Computer Science Education Week. Is it one specific hour? No. You can do the Hour of Code anytime during this week. (And if you can't do it during that week, do it the week before or after).
Why computer science?
Every student should have the opportunity to learn computer science. It helps nurture problem-solving skills, logic and creativity. By starting early, students will have a foundation for success in any 21st-century career path. See more stats on Code.org.
How do I participate in the Hour of Code?
Sign up to host an Hour of Code event here and start planning. You can organize an Hour of Code event at your school or in your community — like in an extracurricular club, non-profit or at work. Or, just try it yourself when Dec. 8 arrives.
Hugh Howey is famous for his self-published books. Ah, I'm sure he's famous for the content of the books as well. Many have described their awe at his skill. Recently, he offered a video showing how he goes from a document to a paginated book.
I’ve had a few requests for details about how I paginate my print books, so here goes. Below you’ll find a 50-minute video of me walking through my pagination routine. It’s not quite everything, but I show 95% of what’s involved for a few sample chapters. From there, it’s just a matter of repeating the steps throughout the book. Once you do a few of these, it comes very naturally. You’ll also find that the process speeds up with practice.---
Work on the right thing. Nikole Dieker describes a variety of creative project she worked on until one just felt right and comfortable to her.
I brought the same Nicole to every project, and every time I started a new project I was prepared to become a professional children’s theater director or project manager or indie musician or whatever it was.Dungeons and Dragons can protect your creativity and imagination.
And I’d say I was reasonably successful at many of these potential life paths. Hard work, persistence, and natural ability does get you pretty far.
But it was only when I ended up on the writing path—and I did “end up” there as a fluke, when I started looking for ways to make extra money between indie musician gigs—that I realized my work felt different than all of my previous jobs.
The French Situationist author Annie Le Brun, in her 2008 book The Reality Overload: The Modern World's Assault on the Imaginal Realm, suggests that information technology is causing blight and desertification in the world of the imagination just as surely as pollution and global warming are causing blight and desertification in the physical world. We are gaining the ability to communicate and hoard information, but losing the ability to imagine.I think the fear of electronics killing unstructured play and imagination is overblown, the newest form of "kids these days". But maybe there's something to the value of collaborative imagination, where a group works together to visualize and understand the bizarre.
I literally cannot get my head around what it must be like to be a child or teenager now, raised in a completely digitized world -- where fantasy and long reverie have given way to the instant gratification of electronic media. There can be no innocence or imagination or wonderment in the world of Reddit, Pornhub and 4Chan
And, my son would love the URL for the post above: it ends, "/the-awesome-glory-that-is-dung.html"
Thursday, June 5, 2014
I have old-man eyes, Should you knock, and more
i was alerted to this Tweet by Twitter - ah, the Tweet is by someone, but Twitter itself sent me an email about it. I hope you can read it; My Twitter-foo is lacking and I couldn't figure out how to enlarge the picture. I finally used Chrome's zoom in feature and printed the screen twice, then matched the pieces together to get what I consider a readable image.
I am something of a Dawkins fan and not such a Kay fan but I agree with the latter in this case. I love fantasy and fairy tale stories even while understanding they have little literal basis in reality.
Dawkins is also quoted: "He added: "I grew up. I put away childish things.""
The quote doesn't do much for the story but it reminds me of a comic about parents who put away childish things -including their children. This isn't it, but I can't find the one I want.
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Never work for free.
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Not to go all twitter-rage, but this is just sad, really. A limiting, fearful-of-the-imagination world view. http://t.co/ieHIWaO3aF
— Guy Gavriel Kay (@guygavrielkay) June 5, 2014
Kay is talking about Dawkins' disapproval of fairy tales (probably the same link at Kay provided).Reading fairy stories to children is harmful because it instils a false belief in the supernatural from a young age, the evolutionary biologist Richard Dawkins has warned.
Speaking at the Cheltenham Science Festival, Dawkins, a prominent atheist, said that it was ‘pernicious’ to teach children about facts that were ‘statistically improbable’ such as a frog turning into a prince.
He also claimed to have never believed in Santa Claus, knowing that the figure who turned up at his house at Christmas was his parent’s friend ‘Sam.’
Dawkins, who is professor of the public understanding of science at Oxford University, is promoting his new memoir ‘An Appetite for Wonder’.
Dawkins is also quoted: "He added: "I grew up. I put away childish things.""
The quote doesn't do much for the story but it reminds me of a comic about parents who put away childish things -including their children. This isn't it, but I can't find the one I want.
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Never work for free.
As a creative person (and everyone else, really), there are two… and only two… reasons why you should work for free:
...You never, never, never, EVER do it for the exposure. Doing it “for the exposure” is the preferred method of flimflam artists and IP thieves for getting your work. I’d say denying these creeps should be the first priority but that’s just the cherry on the sundae. Also, the only exposure you get is as a chump who will work for free.
- It’s part of your online business plan. You’re providing free content in the hopes that your readers will visit your online store. (Webcomic method) Or that their clicks will be enough that the advertisers will give you a lot of cash. (YouTube/ Adsense method) So while you are providing free content, you are not working for free.
Thursday, April 24, 2014
Creativity: Music to my ears
I have worked hard, and been successful I think, at being a positive person while taking the Standford creativity class. The class has been fun and I have learned a few things. More than that, I have used the skills needed to be creative.
However, my cynical, snarky side has questions.
From Dr. Seelig's book.
Last week's project was to brainstorm 100 ideas for how music could help solve a problem. Our problem was "How can we encourage people to buy or read more books and be more literate?" The last ten or twenty ideas were very good and that was expected (the first ideas are commonplace and obvious) in the brainstorming homework for the creativity class - is it specifically because of the brainstorming or because I/we have thought about the subject deeply and nearly continuously for more than a day?
-
Perhaps the official graders at the Stanford Creativity class are all superstars! Maybe, I am learning, just by seeing their suggestions, how wildly creative people can be. After finishing our own 100 ideas brainstorm, it is now up for evaluation by classmates. Each student needs to evaluate 8 other brainstorming lists, with the first three having been previously looked at by Stanford TAs. After we submit our evaluations, we can see how we match or differ from the Stanford people. In many ways my own commentary matches what the TAs except in the 'suggestions' category. I have been noncommittal in my suggestions - not much invested in them, after all - but the TAs have suggested imagining the events happen on the moon or that Superman become involved. Is this wild, valuable creativity or attempting to appear creative by throwing wild ideas in the air? As one gets more chaotic, the actual value goes down - Astronomers might fret over the signal to noise ratio.
Examples
Perhaps to get crazy enough, you need to get super crazy then dial it back.
---
As with many projects I have worked on, I think ours lacked polishing at the end. We had more than a hundred ideas and the mindmap format worked but the results could have been displayed a little more clearly. Other groups had their lists numbered (as ours should have been) and broken into several images for each category of idea. The mindmap does a great job of displaying categories but takes effort to pan and zoom to see them all.
However, my cynical, snarky side has questions.
From Dr. Seelig's book.
"B.F. Skinner found that intermittent, or random, rewards lead to more robust behavior....gamblers play on the slot machines for hours, waiting for random payouts. This principle can be sued to enhance creativity by giving intermittent recognition for creative work. Consider using surprise rewards for creative contributions, or randomly giving special perks for particularly innovative ideas. Knowing that at any time there could be a wonderful surprise as a reward leads to enhanced creative work." (P123, location 1414 of 2717)I don't know Skinner's work but the example of slot machines suggests one is rewarded for simply being there, rather than performing novel work.
Last week's project was to brainstorm 100 ideas for how music could help solve a problem. Our problem was "How can we encourage people to buy or read more books and be more literate?" The last ten or twenty ideas were very good and that was expected (the first ideas are commonplace and obvious) in the brainstorming homework for the creativity class - is it specifically because of the brainstorming or because I/we have thought about the subject deeply and nearly continuously for more than a day?
-
Perhaps the official graders at the Stanford Creativity class are all superstars! Maybe, I am learning, just by seeing their suggestions, how wildly creative people can be. After finishing our own 100 ideas brainstorm, it is now up for evaluation by classmates. Each student needs to evaluate 8 other brainstorming lists, with the first three having been previously looked at by Stanford TAs. After we submit our evaluations, we can see how we match or differ from the Stanford people. In many ways my own commentary matches what the TAs except in the 'suggestions' category. I have been noncommittal in my suggestions - not much invested in them, after all - but the TAs have suggested imagining the events happen on the moon or that Superman become involved. Is this wild, valuable creativity or attempting to appear creative by throwing wild ideas in the air? As one gets more chaotic, the actual value goes down - Astronomers might fret over the signal to noise ratio.
Examples
"Consider using some prompts that really stretch the imagination... How would superman solve this problem? How might you solve this problem 100 years ago?
Come up with really wild ideas... How might you do this on the moon, for example. "
Perhaps to get crazy enough, you need to get super crazy then dial it back.
---
As with many projects I have worked on, I think ours lacked polishing at the end. We had more than a hundred ideas and the mindmap format worked but the results could have been displayed a little more clearly. Other groups had their lists numbered (as ours should have been) and broken into several images for each category of idea. The mindmap does a great job of displaying categories but takes effort to pan and zoom to see them all.
---
It was great to see in the book and on the class video, some rules for brainstorming. i will repeat them here soon. Everyone knows the basics, but there are important fine points, we are told.
--
I am really happy to read about people eating well. Ah, I hope all the people writing about "branstorming" were talking about eating and not the effects of all that roughage.
--
I am really happy to read about people eating well. Ah, I hope all the people writing about "branstorming" were talking about eating and not the effects of all that roughage.
Labels:
Music to my ears,
research,
Stanford creativity class,
teaching,
tools
Wednesday, November 20, 2013
November 20 productivity report
Today's goals (written 11:00am):
One hour of woodcarving - this might be a challenge because, at home, I carve in the garage which is not heated.
2100 words for InNoWriMo
----
Five PM, I am now at 2,200 words for the day. I am concerned that I worked on three points in the story and in two points, I mostly wrote about relationships and the connections my characters have. In the third, I advanced the plot, but again, not as much as I want. There are several points coming up were I need more tension, excitement and creativity and I am mostly nibbling around the edges, preparing the field for violence and excitement, but not what that will actually entail. A group of young psychics, only partially trained but free of ancient preconceptions and biases and beliefs need to defeat a larger group of well-trained but set in their ways psychopathic psychics. I wonder how they will do that.
A small flash of insight at ten PM: a main character does a terrible thing and his friends are angry with him but accept his pretty horrible actions quickly - I think they accept them so quickly because it was easier for a lazy writer but now I also think he was partially forgiven because another character has forced them all into strange new tasks and his goals aren't precisely theirs -they're doing strange things and able to spread at least some of the blame to this other character.
I hope that wasn't too cryptic. Perhaps if and when this story is done, I will explain it better. This blog is about recording my creative output so I felt I needed a note even if my reader(s?) don't so much.
I didn't do much wood carving today, just enough to retain my feel for it. I find that when I step away from carving for a few days, the gouges feel strange in my hands and I really have to study the pictures to decide what my next moves will be. When I keep up the habit for a few days running, I can start as soon as the tools and workpiece are in my hands. Here is a picture of the sculptor at work:
I am sitting on the stairs in the garage. My eyes are becoming far-sighted so my glasses are beside me. The lighting is from a bad angle so I am wearing a headlight. The pictures I use as models are sitting on top of a garbage can lid. The garage is cold so I am wearing slippers and a cardigan. I don't know why everyone doesn't want to take up a cool hobby like wood carving.
One hour of woodcarving - this might be a challenge because, at home, I carve in the garage which is not heated.
2100 words for InNoWriMo
----
Five PM, I am now at 2,200 words for the day. I am concerned that I worked on three points in the story and in two points, I mostly wrote about relationships and the connections my characters have. In the third, I advanced the plot, but again, not as much as I want. There are several points coming up were I need more tension, excitement and creativity and I am mostly nibbling around the edges, preparing the field for violence and excitement, but not what that will actually entail. A group of young psychics, only partially trained but free of ancient preconceptions and biases and beliefs need to defeat a larger group of well-trained but set in their ways psychopathic psychics. I wonder how they will do that.
A small flash of insight at ten PM: a main character does a terrible thing and his friends are angry with him but accept his pretty horrible actions quickly - I think they accept them so quickly because it was easier for a lazy writer but now I also think he was partially forgiven because another character has forced them all into strange new tasks and his goals aren't precisely theirs -they're doing strange things and able to spread at least some of the blame to this other character.
I hope that wasn't too cryptic. Perhaps if and when this story is done, I will explain it better. This blog is about recording my creative output so I felt I needed a note even if my reader(s?) don't so much.
I didn't do much wood carving today, just enough to retain my feel for it. I find that when I step away from carving for a few days, the gouges feel strange in my hands and I really have to study the pictures to decide what my next moves will be. When I keep up the habit for a few days running, I can start as soon as the tools and workpiece are in my hands. Here is a picture of the sculptor at work:
I am sitting on the stairs in the garage. My eyes are becoming far-sighted so my glasses are beside me. The lighting is from a bad angle so I am wearing a headlight. The pictures I use as models are sitting on top of a garbage can lid. The garage is cold so I am wearing slippers and a cardigan. I don't know why everyone doesn't want to take up a cool hobby like wood carving.
Saturday, May 4, 2013
Writing on Mobile Devices (mostly for education)
Edudemic has an article defending the use of mobile devices to write full, coherent essays.
My first or second generation Kindle (with the small domed-keys below the screen) is not great for long writing, but that is partially because it is hard to access numbers or special characters, including the comma and question mark. I have not used Google Docs with it (I am not sure you can as Docs requires multiple windows open) but another problem is transferring the completed work. There is no Wordpad or the like that is easily copy-and-pastable into other devices. Still, the Kindle is great for holding nearly complete documents and proofreading and annotating them.
The Kindle was never intended for content creation. How about the iPad? The Edudemic article discusses one concern I had (I have touched an iPad, but little more); keeping your fingers floating above the keyboard. Apparently practice makes that problem less intrusive.
My first or second generation Kindle (with the small domed-keys below the screen) is not great for long writing, but that is partially because it is hard to access numbers or special characters, including the comma and question mark. I have not used Google Docs with it (I am not sure you can as Docs requires multiple windows open) but another problem is transferring the completed work. There is no Wordpad or the like that is easily copy-and-pastable into other devices. Still, the Kindle is great for holding nearly complete documents and proofreading and annotating them.
The Kindle was never intended for content creation. How about the iPad? The Edudemic article discusses one concern I had (I have touched an iPad, but little more); keeping your fingers floating above the keyboard. Apparently practice makes that problem less intrusive.
Monday, April 29, 2013
a journalist manifesto and multi-dimensional analysis of sci-fi stories
On twitter, Ed Yong offered a link to a practical set of guidelines for journalists.
Gord Sellar also offers some advice on how to balance the complexity of your story along various axes. He starts by comparing the tastes of things, noting that nobody wants a food that has all the flavors and equal strength but rather specific combinations or flavors. Then he suggests there are five dimensions of a story: complexity of worldbuilding, density of prose, plot complexity, fast-paced action and depth of characterization.
The main point to be drawn from his post is that you shouldn't try to be strong in axes all the time. I think he has perfectly described my one complaint with Neal Stephenson's Baroque Cycle. While I love much of his other work, this one tried to do it all. I specifically recall an attempt to describe fast-paced action (...hmm, I don't recall that many specific details after all) of Eliza's son attempting to rescue a princess by jumping from his own horse to that of a pursuer's. Thrilling stuff, but I missed how exciting it could have been because of the mass of details- the world-building overwhelmed the story.
Sellar's graphs reminded me of ecological comparisons of species but I can't recall the exact name of the graphs. They had something to do with the axiom, "Complete Competitors Cannot Coexist". "Multi-dimension volume of traits"? "Hyper-volume"?...Oh, well.
-------------------------------------
Updated later:"
Find a whole lot more on Science Writing at the Guardian.
I wrote these 25 commandments as a panic response 15 or more years ago to an invitation to do some media training for a group of Elsevier editors. I began compiling them because I had just asked myself what was the most important thing to remember about writing a story, and the answer came back loud and clear: "To make somebody read it."Ultimately, there's no other reason for writing. Journalists write to support democracy, sustain truth, salute justice, justify expenses, see the world and make a living, but to satisfactorily do any of these things you have to have readers. Fairness and accuracy are of course profoundly important. Without them, you aren't in journalism proper: you are playing some other game. But above all, you have to be read, or you aren't in journalism at all....3. So the first sentence you write will be the most important sentence in your life, and so will the second, and the third. This is because, although you – an employee, an apostle or an apologist – may feel obliged to write, nobody has ever felt obliged to read.
4. Journalism is important. It must never, however, be full of its own self-importance. Nothing sends a reader scurrying to the crossword, or the racing column, faster than pomposity. Therefore simple words, clear ideas and short sentences are vital in all storytelling. So is a sense of irreverence.
Gord Sellar also offers some advice on how to balance the complexity of your story along various axes. He starts by comparing the tastes of things, noting that nobody wants a food that has all the flavors and equal strength but rather specific combinations or flavors. Then he suggests there are five dimensions of a story: complexity of worldbuilding, density of prose, plot complexity, fast-paced action and depth of characterization.
The main point to be drawn from his post is that you shouldn't try to be strong in axes all the time. I think he has perfectly described my one complaint with Neal Stephenson's Baroque Cycle. While I love much of his other work, this one tried to do it all. I specifically recall an attempt to describe fast-paced action (...hmm, I don't recall that many specific details after all) of Eliza's son attempting to rescue a princess by jumping from his own horse to that of a pursuer's. Thrilling stuff, but I missed how exciting it could have been because of the mass of details- the world-building overwhelmed the story.
Sellar's graphs reminded me of ecological comparisons of species but I can't recall the exact name of the graphs. They had something to do with the axiom, "Complete Competitors Cannot Coexist". "Multi-dimension volume of traits"? "Hyper-volume"?...Oh, well.
-------------------------------------
Updated later:"
Find a whole lot more on Science Writing at the Guardian.
Thursday, April 18, 2013
Sunday, December 9, 2012
This week in creativity
Let's see how long TWIC lasts. Perhaps it will become TMonthIC.
Story Dice
I've discussed 'terror of the blank page' and the use of prompts to ease that terror before. Now, I have found some cool dice to do the work. Rory's Story cubes, in a variety of genres, are available at Amazon and a similar App is on iTunes for iPads.
I reached a similar result with a pretty enthusiastic class a few years ago. After four meetings with the class, I would write the major vocabulary words from those four stories on the white board and would collect random numbers from students. We would then select four or five words randomly (or so the students were lead to believe) from the list and these words had to be in the story they wrote that week as homework. For the record, most of the words, most of the time, were randomly chosen but if students had particular difficulty with a word, I was likely to slip it into the short list.
"Trick" was a surprisingly difficult word. The story was titled "A Sick Trick" and was about a child who faked an illness to evade school... on Saturday morning. The students had trouble in their stories separating the "sick" from the "trick".
Anyway, I like the idea of story dice and will shortly send some to my sister for her children to use. I am likely to order a set for myself, too.
Or, I could make a set abusing this website. I can't figure out how these dice are meant to be used. It sure looks like students are expected to include most of the information they need to complete their essays so I don't get the role of randomness normally expected of dice. In the "Bio Cube Creator", section, it sure looks like a summarizing tool rather than a randomizing tool.
--------
Avoid Cliches like my Creationist Coworker!
Nigel Fountain has a book out describing the abuse of cliches. In the UK it is apparently called "Cliches: avoid them like the plague" while in the US it is "The Best Thing Since Sliced Bread: Cliches: What they Mean and Where they Came From". Um, my aforementioned coworker does not noticeably avoid cliches more than other people, but I've seen people avoid conversations with him.
I particularly enjoyed learning where the term comes from:
Does this mean that "How are you?" is a cliche? It is overused and typically a vacuous question that nobody ever listens to the answer of.
The cliche that bothers me most, for no good reason, is "having said that...".
For more cliches than you can shake a stick at, see this site.
----------------------
Ride a tramp to work!
First off, what do you think I am going to write about? Prostitutes, hobos, old steamships or trampolines?
The correct answer is 'trampoline'. I like the idea and the unexpectedness of the transport but I am pessimistic about the usage of this as a fast track to work. The text claims this is only a 51 metre long track as a prototype so I have to give the photographer creative credit for making it look much longer.
--------------------
Bazsali in the news.
A coworker (I don't know his views on evolution) worked on the soundtrack for a movie that was just released. Pretty cool stuff! He also has a solo album out.
Story Dice
I've discussed 'terror of the blank page' and the use of prompts to ease that terror before. Now, I have found some cool dice to do the work. Rory's Story cubes, in a variety of genres, are available at Amazon and a similar App is on iTunes for iPads.
I reached a similar result with a pretty enthusiastic class a few years ago. After four meetings with the class, I would write the major vocabulary words from those four stories on the white board and would collect random numbers from students. We would then select four or five words randomly (or so the students were lead to believe) from the list and these words had to be in the story they wrote that week as homework. For the record, most of the words, most of the time, were randomly chosen but if students had particular difficulty with a word, I was likely to slip it into the short list.
"Trick" was a surprisingly difficult word. The story was titled "A Sick Trick" and was about a child who faked an illness to evade school... on Saturday morning. The students had trouble in their stories separating the "sick" from the "trick".
Anyway, I like the idea of story dice and will shortly send some to my sister for her children to use. I am likely to order a set for myself, too.
Or, I could make a set abusing this website. I can't figure out how these dice are meant to be used. It sure looks like students are expected to include most of the information they need to complete their essays so I don't get the role of randomness normally expected of dice. In the "Bio Cube Creator", section, it sure looks like a summarizing tool rather than a randomizing tool.
--------
Avoid Cliches like my Creationist Coworker!
Nigel Fountain has a book out describing the abuse of cliches. In the UK it is apparently called "Cliches: avoid them like the plague" while in the US it is "The Best Thing Since Sliced Bread: Cliches: What they Mean and Where they Came From". Um, my aforementioned coworker does not noticeably avoid cliches more than other people, but I've seen people avoid conversations with him.
I particularly enjoyed learning where the term comes from:
"The word itself originates in mid-19th century France, where printers would assemble time-saving blocks from the most commonly used word combinations. Fountain [the author of the book on Cliches being reviewed] hews to that broad definition, and his A-Z of shame embraces buzz-words and bromides as well as adages, truisms and idioms. From “affluent society” to “zero-sum game” they are all, he argues, either redundant, vacuous or overused to the point of meaninglessness."
Does this mean that "How are you?" is a cliche? It is overused and typically a vacuous question that nobody ever listens to the answer of.
The cliche that bothers me most, for no good reason, is "having said that...".
For more cliches than you can shake a stick at, see this site.
----------------------
Ride a tramp to work!
First off, what do you think I am going to write about? Prostitutes, hobos, old steamships or trampolines?
The correct answer is 'trampoline'. I like the idea and the unexpectedness of the transport but I am pessimistic about the usage of this as a fast track to work. The text claims this is only a 51 metre long track as a prototype so I have to give the photographer creative credit for making it look much longer.
--------------------
Bazsali in the news.
A coworker (I don't know his views on evolution) worked on the soundtrack for a movie that was just released. Pretty cool stuff! He also has a solo album out.
Friday, November 9, 2012
Productivity... and other links
The writer and unmade beds:
Scalzi feels the same way. When there is work to be done, don't get involved in unnecessary chores. At the link, we can view Scalzi's writing room which is full of chores that will be attended to once the book is done.
---
I'm writing this instead of doing NANOWRIMO- again. This means I am not the best candidate to dispute the two writers above who are actually writing and getting paid for it. Still, I would add the caveat that making your bed might be worthwhile once you have achieved some writing goal for the day. Taking shorts breaks away from the keyboard is probably a good idea.
Also, wear pants. At The Awl, Alexander Chee has a list of lies writers themselves. First is "1. Underwear is definitely pants."
If you're not writing,but rather solving mechanical problems at work or home, check out these pics from Dark Roasted Blend.
and
More at the link.
2. An unmade bed has no negative measurable impact in eternity. An unfinished book probably does.3. We will feel much better, and be much less distracted dealing with mundane tasks, important as they may be for the quality of our lives, if our calling is tended to first.More, and discussion of his points at the link.
Scalzi feels the same way. When there is work to be done, don't get involved in unnecessary chores. At the link, we can view Scalzi's writing room which is full of chores that will be attended to once the book is done.
---
I'm writing this instead of doing NANOWRIMO- again. This means I am not the best candidate to dispute the two writers above who are actually writing and getting paid for it. Still, I would add the caveat that making your bed might be worthwhile once you have achieved some writing goal for the day. Taking shorts breaks away from the keyboard is probably a good idea.
Also, wear pants. At The Awl, Alexander Chee has a list of lies writers themselves. First is "1. Underwear is definitely pants."
..There's no shame in working in your skivvies, though. Victor Hugo used to get undressed and have his valet take his clothes away. Be proud; just know that it's not pants you've got on. Now go back to work.
If you're not writing,but rather solving mechanical problems at work or home, check out these pics from Dark Roasted Blend.
and
More at the link.
Sunday, July 15, 2012
Who knew you could change existing games?
I learned the game, Rock, Paper, Scissors years ago, probably back in elementary school. Last year, I learned the extension, "..., Lizard, Spock"to the game (1, 2). This is pretty cool, so I taught some of my students as a new way to play (Koreans, of all ages, love Rock, Paper, Scissors).
It wasn't until I taught my son the game that I learned something. There is no reason to stop at 5 elements to the game. He quickly suggested adding Cider and Balloon to the game although we were both hazy on how and why they beat or were beaten by the other elements.
As an ESL teacher, I am now very interested in the game and ways to add to it. It seems clear that you need an odd number of elements so that each element can beat and be beaten by half of the others:
And it helps, I think, to draw a polygon with five, seven, nine or more sides to diagram how each element affect the others.
Diagram from the above Wikipedia link and here, another Wikipedia description I just found which describes the same information as I independently came up with.
As an ESL teacher, it is the last bit that is useful. We all know:
Rock smashes scissors but is covered by paper.
Paper covers rock but is cut by scissors,
Scissors cut paper but are smashed by rock.
----
In the Lizard, Spock alternative:
Spock uses a laser on scissors and rock, but is disproven by paper and poisoned by lizard.
Lizard eats paper but is crushed by rock and decapitated by scissors.
My students will be making their own additions to the game next semester... and I need to thank my son for reminding me to consider changing established activities.
Time to play CalvinBall (1, 2)
It wasn't until I taught my son the game that I learned something. There is no reason to stop at 5 elements to the game. He quickly suggested adding Cider and Balloon to the game although we were both hazy on how and why they beat or were beaten by the other elements.
As an ESL teacher, I am now very interested in the game and ways to add to it. It seems clear that you need an odd number of elements so that each element can beat and be beaten by half of the others:
New element beats (n-1)/2
New element is beaten by (n-1)/2
And it helps, I think, to draw a polygon with five, seven, nine or more sides to diagram how each element affect the others.
Diagram from the above Wikipedia link and here, another Wikipedia description I just found which describes the same information as I independently came up with.
As an ESL teacher, it is the last bit that is useful. We all know:
Rock smashes scissors but is covered by paper.
Paper covers rock but is cut by scissors,
Scissors cut paper but are smashed by rock.
----
In the Lizard, Spock alternative:
Spock uses a laser on scissors and rock, but is disproven by paper and poisoned by lizard.
Lizard eats paper but is crushed by rock and decapitated by scissors.
My students will be making their own additions to the game next semester... and I need to thank my son for reminding me to consider changing established activities.
Time to play CalvinBall (1, 2)
Friday, September 16, 2011
brainstorming at Dongseo U.
I like everything about this. People have a place that is both open and private - passers-by don't interrupt the proceedings. But, if they take the effort, they can climb up and observe. It all works and it is elegantly done.
Thursday, November 11, 2010
art tools and resources online
Another link dump - and to make it even less thoughtful, I am linking to someone who has clearly put effort into preparing a list of useful links.
Shelly Terrell at Teacher Reboot Camp offers a list of 20+ resources to help children draw and create art, and also to compare and contrast art.
She doesn't mention Aviary, which has some excellent tools online for image manipulation and for audio and possibly video.
Well, I'm at it, let me compliment Google Docs for their relatively new drawing tool online.
Joachim Thornstrom (with an umlaut over the second "o" in Thornstrom) produced a Prezi in what I guess is a Scandinavian language but most of the brand-names are understandable and name interesting web tools online. His Prezi is here and although it lacks links, it names some useful sites for a variety of creative uses.
For example:
--Screenr - a sort of video screen capture website that allows you to make videos of what's on your screen up to five minutes long. I love it.
--Sound Bible - holds a variety of public domain sound effects in mp3 format.
--Google Sites
--Myna Audio editor - ah, part of Aviary
--Glogster - I think it is a poster making website.
--Audacity - a free mp3 making program you can download to record yourself with. This program you download, while Aviary's is entirely in the cloud. I used Audacity when I used a Windows computer, but haven't needed it since switching to Mac. - I am not a Macophile, but I do like Garageband!
--Roc Music creator - I suspect this is part of Aviary as well.
--+ several more.
Since I started with Terrell's list of links, I should finish with this Prezi on engaging web 2.0 tools by Ryan McCallum - It is more focused on teaching than on creativity per se, but does provide a good bookend.
Shelly Terrell at Teacher Reboot Camp offers a list of 20+ resources to help children draw and create art, and also to compare and contrast art.
She doesn't mention Aviary, which has some excellent tools online for image manipulation and for audio and possibly video.
Well, I'm at it, let me compliment Google Docs for their relatively new drawing tool online.
Joachim Thornstrom (with an umlaut over the second "o" in Thornstrom) produced a Prezi in what I guess is a Scandinavian language but most of the brand-names are understandable and name interesting web tools online. His Prezi is here and although it lacks links, it names some useful sites for a variety of creative uses.
For example:
--Screenr - a sort of video screen capture website that allows you to make videos of what's on your screen up to five minutes long. I love it.
--Sound Bible - holds a variety of public domain sound effects in mp3 format.
--Google Sites
--Myna Audio editor - ah, part of Aviary
--Glogster - I think it is a poster making website.
--Audacity - a free mp3 making program you can download to record yourself with. This program you download, while Aviary's is entirely in the cloud. I used Audacity when I used a Windows computer, but haven't needed it since switching to Mac. - I am not a Macophile, but I do like Garageband!
--Roc Music creator - I suspect this is part of Aviary as well.
--+ several more.
Since I started with Terrell's list of links, I should finish with this Prezi on engaging web 2.0 tools by Ryan McCallum - It is more focused on teaching than on creativity per se, but does provide a good bookend.
Monday, October 25, 2010
My creative ambitions..crushed!
I took a silly online quiz titled, "What side of the brain are you?"
Here are my results:
Here are my results:
You Are the Left Side of the Brain |
You are a logical and orderly person. You have a system for almost everything in your life. You like to stay busy, and it's important that you stay on task. You prefer to do one thing at a time. You are rational and detail oriented. You love to analyze, and you have a head for numbers. You are also good with words. You love to read, and you've been known to write well.At least I have some skill with words. |
Friday, September 10, 2010
Prezi and other site for students and teachers
Shelly Terrell's roundup of websites that allow students -and others - to create interesting content doesn't quite fit with the goals of this blog, but she does use the word, "creativity' in the title.
Here is a quote -laden with links that may not transfer over. If you are interested, visit her site for -presumably- working links and more sites.
Here is a quote -laden with links that may not transfer over. If you are interested, visit her site for -presumably- working links and more sites.
Top Sites to Get Students to Create
These are my favorites tools you can use to get your students presenting! Included is a brief description and helpful links to facilitate using these tools more effectively in the classroom. I have also included the links to the free educator accounts for each of these sites.
- Prezi-the alternative to PowerPoint. Create non-linear presentations with images, text, video, and cool transitions.
- Prezi as a Presentation Tool wiki- Lists several tips, resources, and examples. You will also find useful information in integrating Twitter and other tools with Prezi.
- Prezi templates
- Work together in real time with Prezi Meeting post with great ideas!
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